Here at Geek & Sundry, the world of gaming is showcased at its best with shows like Game Engine and Game the Game! Want to get in on the gaming fun? Tune into our live shows on Twitch and check out ...
Shams Jorjani is no stranger to signing big projects. As Paradox's vice president of business development, he's been intimately involved in the deals that birthed Cities: Skylines and Pillars of ...
With a lore that spans roughly a millennium of human history, Catalyst Game Labs’ tabletop game Battletech can be very daunting to get into. Fear not, however, if you don’t have 8-plus hours to watch ...
As a gamer kid of the 80’s, Battletech was a name synonymous with countless hours of designing BattleMech Character sheets, drawing out Hexagon tile maps and playing out scenarios around a homemade ...
Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began ...
I can’t speak to how faithful a replication BattleTech is of the franchise it’s based on. It was made by one of the original board game’s creators, Jordan Weisman, heading up a dedicated crew of ...
BattleTech, the grandfather of mech combat games, turns 34-years old next year. Since 1984, rights to that universe have traded hands several times, from the original creators at FASA Corporation to ...
Jordan Weisman, Harebrained Schemes CEO and creator of BattleTech and Shadowrun, has laid out the team's plans for the future of BattleTech. He told us that any DLC, expansions or sequels they do ...
Battletech was a swift success when it debuted on Kickstarter in 2015, and now that it’s edging closer to release, it has secured a publishing contract with Paradox Interactive. Although the Swedish ...